Charon is a .NET application built for .NET Framework 4.5 and tested for compatibility with Mono 4.6.
It requires only a .NET runtime (or Mono), and OS access rights:
- non-sandboxed environment for .NET (for example, launching from network folder will cause performance issues).
- read/write access to a file specified in a dataBase parameter.
- read/write access to %APPDATA%/Charon (Windows) and ~/Library/Application Support/Charon (OSX).
- (in SERVE mode) bind/accept access to a specified IP port and the next port to it (port number +1);
To use the Unity asset you need Unity version 5.4 or later. You can download asset from Asset Store.
Depending on your OS (look below), you might also need to install .NET Framework or Mono.
You can examine your current .NET Framework or Mono version by selecting Tools → Charon → Troubleshooting → Check Runtime Version ... in Unity menu.
Charon, both standalone and Unity asset, requires .NET Framework 4.5 or later to run.
You can also use Mono 4.6 or later. Additional information about using Mono:
Mac OS X
Charon, both standalone and Unity asset, requires Mono 4.6 or later to run. Additional information about using Mono:
Standalone version of Charon requires Mono 4.6 or later to run. Additional information about using Mono: